

shielding and absorbed values are solely used to describe abilities such Sorc/Sage bubbles and the damage absorbed by them, If not stated otherwise, the latter is always true, i.e. Please note there is an ambiguity in the terminology used as the terms "Shielding" and "Absorption" can mean either tanks and their mitigation stats, or absorbed damage by shielding (protection) abilities. Shielding given to others is available on the Raid tab and requires everyone in the raid to be parsing, as described in the "Healing and HPS" section above.

Sorc/Sage bubble, Jugg/Guardian barrier proc, Sniper/GS dampers, etc.

This value is rather indicativeĪnd may be off as it is impossible to reliably track Tank Guards on others (which significantly affects the threat generation and the effective healing calculation).Ībsorbed value and APS All damage absorbed by shielding abilities (and procs) from others and self (e.g. Same conditions apply as for "Effective healing and EHPS". Same conditions apply as for "Healing and HPS".ĭetailed breakdown is available on the Healing Taken tab.Įffective healing taken and EHTPS The actual healing received from friendlies and self (per second). Healing taken and HTPS All "raw" healing received from friendlies and self (per second). Blade/Sonic Barrier procs), not included in this number.ĭetailed breakdown is available on the Damage Taken tab. Slightly higher than other tanking classes as their mitigation partly relies on shielding (e.g. Due to this limitation StarParse currently does not offer per-NPC threat calculation (only the total number is displayed).ĭamage taken and DTPS All damage received from enemies (per second), including all direct mitigations (by Armor rating and Shield and Absorption rating for tanks).ĭoes not include possible absorbed values by shielding abilities (both self or given), so Juggernauts/Guardians will see this number Please note since the healing threat is split equally among the NPCs currently engaged in combat, but the per-NPC gains are not logged by SWTOR, it is impossible to reliablyĭetermine the current threat on an arbitrary NPC. Includes any casted threat-dumps, the value is the final threat. taunts and tank procs) or indirectly by healing. Threat and TPS Amount of threat generated during the combat (per second), caused either directly by damage and abilities (e.g. Is based on the generated threat and may be slightly off for non-healer classes (since the threat can be affected by Tank Guard and skills). Please note since SWTOR does not log the effective healing, the calculation Detailed breakdown is available on the Healing tab. Effective healing and EHPS The actual healing done to friendlies and self (per second), i.e. (as the real caused shielding is calculated and transmitted from the raid members). However, when using the Raiding feature, the raid-wide shielding is available in the Raid tab (as long as other raid membersĪre parsing as well) and it is included in the Raid Healing overlay Sorc/Sage bubble) from the caster's combat log only, this number does not include any shielding done. Uses the same delayed capture logic as DPS (4s).ĭetailed breakdown is available on the Healing tab.Īs there is no reliable way to how to tell the amount of absorbed damage by shielding abilities casted on "the green numbers flying around" (ignores overheal). Healing and HPS All "raw" healing done to friendlies and self (per second), i.e. Such damage events "delayed" by up to 4 seconds (effectively increasing your DPS while maintaining the same combat length). Please note since SWTOR may log valid damage events even after the Combat exit event, StarParse captures Detailed breakdown is available on the Damage tab. The total combat length includes everything between theĬombat enter and Combat exit events (or death - see Combats).ĭamage and DPS All damage done to enemies (per second). APM and Combat time All activations (skills, cooldowns, etc.) per minute of fight.
